Evil Pyro

The villainous anti-hero and secondary central character of Konstantine Rymaruk's Ghosts of the Past series, the Evil Pyro is a powerful and ruthless merc with no qualms on his brutal methods. While he is a true menace through and through, he is merely a man fixed towards his goals, living only to see them out to the end.

Search and Destroy Mission
Once a part of an early squadron of the RED team, the Pyro was sent to destroy a dangerous artifact held by an elite BLU squad. After a gruesome battle, Pyro is left the only survivor and is forced to don the helmet out of desperation. Using the helmet he kills a Heavy with his own ammo, and follows the BLU Spy as his group escapes, eerily taunting him with a simple shot of the Flare Gun. Returning to the rest of his team, the RED Spy secedes with Heavy when he realizes the Pyro's corruption. Left alone, the Pyro returns to his deceased teammates, and resurrects them with his dark powers, leaving them little more than mindless, heartless monsters working towards an unthinking end. As his team builds upon their ranks, the Pyro marks his transformation with a change in visage, taking upon himself to hunt down the BLU Spy who got away, culminating in a fateful encounter at 2fort.

2Fort Face Off
At 2Fort, following the BLU Spy's demise and the evacuation of the BLU Heavy, Scout and Medic, the Pyro arrives in the crumbling, burning remains of the RED base, retrieving the corpse of the BLU Spy. He encounters issues with trying to escape as the base collapses around him, but finds a teleporter leading to the BLU base. After thinking better, he uses the BLU Spy's body as a dummy, taking the majority of the BLU team by surprise as he arrives and swiftly attacks. He then grabs the BLU intelligence to gain the attention of the rest of the BLU team, and lies in wait as the BLU Sniper arrives. While defacing the BLU Spy's body with a stolen trophy, Pyro quickly manages to disarm, paralyze and kill the Sniper, before finishing an injured but still alive BLU Soldier. When the BLU Heavy, Medic and unconscious Scout arrive, Pyro quickly incapacitates Medic and tussles with Heavy, laughing as he repeatedly beats Pyro down. Pyro's powers activate, reinvigorating him and restoring his strength. He tears off the Medic's head, before countering an enraged Heavy and wounding him fatally as a result. Just before he can deliver the final strike with his hammer, Scout regains consciousness and shoots him with his own Flare Gun. Pyro collapses, looking idly at the Spy's dead form as various dark hands emerge and gently drag him into darkness.

Limbo
Finally released by the hands, Pyro gently floats down into darkness. Walking around, he sees distorted flashes of his past, namely his team and their final true, meaningful mission together. The visions fade away as he finds himself in a rocky terrain, with sharp, claw-like spires. Looking on, he sees a figure impaled onto it. He is shocked to see it is himself, from before his life changed, at the whims of a demon, a massive crow that devoured his soul. Pyro then finds himself in the exact situation, he soul distorting as its is slowly taken from him. Suddenly, the monster stops, and Pyro sees a vision of the Scout killing a Sniper while under the affects of the helmet himself. Sniper's spirit essence is ripe for the taking, and the Pyro quickly rushes to claim it before the demon can devour it. Thrown through hellish visions, the Pyro wakes alone on the frozen mountain his team was dumped on.

Return
Shuffling through the blizzard, Pyro weakly comes across a Sniper out on the road. With a bit of aggressive coercion, he gets him to give him a ride. Stopping at a road biker joint, he knocks out a biker and steals his motorcycle, heading to the graveyard where the BLU team is buried. For unknown reasons, he digs up the BLU Spy and leaves his grave empty save for a special medal. Arriving at an apartment complex, he visits the RED Spy abruptly for an unknown purpose. Heading back to his lair, Pyro orders one of his teammates out to retrieve the helmet. While taking a moment of solace and brushing up on his piano skills, he sense the helmet's use - used by the Scout who got away, the Scout who killed him. With his team reassembled, he has them shown something. While taking care of something, the BLU Scout discovers his defilement and kills the undead team. Pyro then finds himself face-to-face with the Scout. In a one-on-one fight, the Pyro manages to get an edge on Scout, but is abruptly ran over by a duo of bystanders that intervene, though they take care of themselves quickly. Pyro lays silent as Scout taunts him, but Pyro, determined to get back the helmet, grabs Scout and begins to tear out his throat as he puts on the helmet. Scout dies as the Pyro finally regains his helmet, and he then executes his failed teammate for failing to procure the helmet; Pyro watches as he reverts to his dead state.

Personality
Little can be gleaned from the Pyro's words, since he speaks very little (and, of course, he later learns that no one can understand him anyway), so much of his traits can only be discerned from his actions and reactions. As a mercenary, he is serious and professional, though he did develop a personal bond and fondness for his old team. After using the helmet, however, he became colder and more detached, and developed a more fearsome determination towards his goals, as mysterious as some of them may be. It is likely that he simply is unrelenting in his mission, but he's very unfazed by using dark means to obtain the end result. It's possible that while he simply may have wanted the helmet back for its power, he could have simply wanted it back to keep it out of other's hands, as he has a more solid understanding of it.